![]() The damage is great to contribute to DPS and the charge will let you use your tanky-charge-consuming skills. It gives you a chance on hit to gain a 10 second buff to your damage and while it's active you gain more charge. Supercharge: I'm going to put 15/15 points into this ASAP. This build is scary, as the Engineer can have both survivability and damage without much effort. I will also highlight other skills that I think could be alternatives. I really like how clear cut the tank skills, so for this one build I am going to show you precisely how I'm building my tank engineer with exactly 150 skill points. The Engineer has more tankiness than I can handle. A 3:1 ratio means 3 points in one stat, 1 point in the other. So at 100 points into strength you'll have put 50 in dexterity. A 2:1 strength to dexterity ratio means for every 2 points you put in strength, put 1 point in dexterity. Enjoy!Ĭlarification on 'stat ratio.' It's not complicated. If you think that's a good idea or have feedback on my builds, pleas do comment. I've been considering doing a part 5 where I discuss each of the mechanics in Torchlight 2 and what I think about them/advise about them. There is a build on every page for you to enjoy. It scales nicely from Level 14 through end game allowing you to build the rhythm using the same play style from beginning to end.Welcome to part 4 of my build diversity builds! This time around we're covering the Engineer! The Engineer is a very strong class, especially given the new skills added at PAX. Engineer Boss Killer (Sword and Board) This build yields maximum DPS with maximum defense against the big guys. Torchlight 2 Engineer Boss Killer Build Guide by Roy. It was a nice build, but after I posted about it, I received some critics that made the build even better. My first engineer build used a two handed weapon. Can beat Tarroch's Tomb with level 1 white weapon. Kiron Connor: Berserker: Can kill Netherlord just by Rage Retaliation. Here are some best builds in Torchlight 2, verifiable by elite NG 5 Tarroch's Tomb run. ![]() Summoner\Necromancer\Ice elementalist- whatever.If you want your Engineer to summon or construct lots of machine bots to deal massive damages to your enemies while keeping your guard up to avoid deadly attacks, then this build is for you! Back to Torchlight II FAQ, Tips, Tricks and Strategy Guides List. You can be a conjurer\necromancer if you pick the conjurer class and join the Necromancy god (he will give you a book of necromancy shortly after joining him.) Really, you can be whatever class you find spellbooks for. The cool thing is you're not tied to a class. There are quite a number of summoning and necromancy spells, as well as conjuration, hex, charm, translocation, transmutation and elemental magic spells. Necromancy also has a bunch of attack spells versus living and undead creatures, though I'm not sure if they have anything against demons. It has a bunch of spells that create permanent summons from skeletons or corpses (the summons from the book of summoning only last a short while.) The higher level necromancy spell I think allow you to enslave a soul permanently to your aid. But DCSS has a bunch of unique aspects as well, particularly the Gods. If you happen to miscast Summon scorpion there's a chance that you will summon a hostile scorpion, so.ĭCSS in general feels like a Lord of the Rings pen and paper game transfered to a rogue like. You will eventually happen to run across a high level summoning book where you can summon hydras or dragons. As your summoning skill increases the spell's power level also gets better, so initially you can only summon jackals and hounds with summon canine familiar but eventually you get war dogs and wolves and maybe even wargs or something (Wolf approximate size of a horse.) ![]() ![]() I think there was something else as well. Spells for the starting summoning book is If your character survives long enough you can eventually get both skills. In dungeon crawl stone soup you can be a summoner or a necromancer. ![]()
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